BREAKING NEWS
Check out our most recent Press Release

If you are interested in participating in the Rocket Launch or Water Gun Fight please contact our Chair, Mark Boniece for details.

Contact Us

Book Donation
Charity Auction

Dealers RoomNEW
Fan Tables
Filk NEW
GamingNEW
Hotel
LARP
Masquerade
Masquerade Prizes
Memberships
Programming
Program ScheduleNEW
Special Friday Events
Program Participants
Volunteers
Pass Thru List from CopperCon 28
CopperCon Party Disclaimer

CASFS Links

CopperCons
Past & Present


HexaCon
Past & Present


ConNotations

CASFS Main



CopperCon 30 Game Schedule
(subject to change)

Updated 08/26/2010

FRIDAY

4PM-6PM

Game Title: Zombie Fluxx                               TABLE: R1

Game System: Zombie Fluxx Card Game       Game Master:  Jason Youngdale

Number of Players: 2-4

Game Duration: 2 hours

Game Description:  Looney Labs' Zombie Fluxx is a variation on their popular Fluxx card game, introducing a new kind of card type (zombies) to lend even more craziness to what is already a nutty card game of ever-changing rules and goals.

SATURDAY

10AM-NOON

Game Title: Revolution!                                   TABLE: R1

Game System: Revolution! Board Game         Game Master: Joey Boyer

Number of Players: 3-4

Game Duration: 2 hours

Game Description:  Blackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution! Secretly bid against your opponents to win the support of the people, control territory . . . and gather more gold, blackmail, and force for the next round of bidding! The revolutionary with the most support wins the game, but each location grants bonus points.  The tavern or the fortress?  The harbor or the plantation?  Knowing which areas to hold – and which to let your opponents fight over – is the key to victory. But are your opponents bidding on the same location, or are they bluffing? Are you bluffing? Bidding tokens have different shapes (and colors) for easy identification, even across the table. Colorful cardstock shields keep your bids private, and provide a handy rules reference while you’re deliberating during the auction. Traditional wooden blocks allows players to see, at a glance, who controls what. The rules can be taught in minutes, and plays with three or four players. A complete game takes less than an hour, even for the first time. Each new game lets players discover new strategies and tactics. Get ready for Revolution!

NOON-2PM

Game Title: Zombie Dice                    TABLE: R1

Game System: Zombie Dice Game      Game Master: Joey Boyer

Number of Players: 3-8
Game Duration:  2 hours
Game Description:  Eat brains. Don't get shotgunned. You are a zombie. You want brains. More brains than any of your zombie buddies. Zombie Dice is a quick and easy game for gamers and non-gamers alike. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Zombie Dice is a dice game for 3 to 8 players. Each game takes 10 to 20 minutes, and can be taught in a single round.

NOON-2PM

Game Title: Zombies!!                                                  TABLE: R2

Game System: Zombies!! Board game                        Game Master: Charlie Ciraolo

Number of Players: 2-5
Game Duration:  2 hours
Game Description:  Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape. We have taken five years of input from the retailers and fans and updated and expanded this already great game.

1PM-5PM
Game Title: The Thing in the Mirror      TABLE: R5
Game System: Cat RPG                                        Game Master: Fabien Badilla
Number of players: 3-5 players (Ages 10 and up)

Game duration:  4 Hours
Game Description:  A neighborhood cat thought dead comes to warn the other local pets about where he’s been and what he’s up against. A boggin that isn’t like any other, and is too much for only one cat to overcome.  Will the neighborhood cats be successful as they face the Thing in the Mirror?!

2PM-4PM

Game Title: Zombie Fluxx                               TABLE: R2

Game System: Zombie Fluxx Card Game       Game Master:  Charlie Ciraolo

Number of Players: 2-4

Game Duration: 2 hours

Game Description:  Looney Labs' Zombie Fluxx is a variation on their popular Fluxx card game, introducing a new kind of card type (zombies) to lend even more craziness to what is already a nutty card game of ever-changing rules and goals.

2PM-4PM

Game Title: Spooks Card Game             TABLE: R1
Game System: Spooks Card Game         Game Master: Joey Boyer
Number of Players: 3-6
Game Duration:  2 hours
Game Description:  You don't have to out-run the monsters... if you can out-run your friends. In this fast-moving game, you play your cards by matching numbers and suits. The first player to empty his hand wins... and the spooks get everybody else! Each suit (Spiders, Ghosts, Goblins, Skeletons, and Bats) has a special rule, and the top card in each suit has a special power... so you don't know who will be first to escape the haunted house until the final card is played. Spooks is a great quick party game... kids will enjoy it, too!

2PM-6PM

Game Title: Ghost Tower of Inverness                TABLE : R4
Game System: First Edition D&D              Game Master: Sarah Kramer
Number of Players: 2-4
Game Duration:  4 hours
Game Description:  A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst.  Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem!  Originally run at Wintercon VIII in Detroit in 1979.

4PM-6PM

Game Title: Apples to Apples                 TABLE: R3

Game System:  Apples to Apples               Game Master: Emma Youngdale

Number of Players: 4-8
Game Duration: 2 hours
Game Description:  Apples to Apples is the wild, award-winning card game that provides instant fun for players. Open the box, deal the cards, and you're ready to play! Select the card from your hand that you think is best described by a card played by the judge. If the judge picks your card, you win that round. Everyone gets a chance to be the judge.

6PM-10PM

Game Title: Munchkin Card Game              TABLE: R1

Game System: Munchkin Card Game                Game Master: Joey Boyer

Number of Players: 2-6      

Game Duration: 4 hours (two games)

Game Description:  Munchkin is a stand-alone card game designed by Steve Jackson that "simulates" well, sorta a fantasy-themed RPG card-based game that's chock full o' silliness. Everyone begins the game as a 1st level human with no class and via cards, they acquire Races Elf, Dwarf, etc., classes thief, Wizard, Cleric, etc., Items, armor, potions and more that they use to combat hideous monsters like the 4th level Undead Horse, the 10th level net troll and the 14th level unspeakably awful, indescribable horror very nasty, indeed. The object of the game is to reach Level 10 and levels are acquired via the slaying of monsters and the selling of acquired treasure 1,000 gold pieces equals one level.

6PM-10PM
Game Title: Explorers of Shanri                         TABLE: R5
Game System:  Houses of the Blooded RPG      Game Master: Fabien Badilla
Number of players:  3- 5 players (Ages 13 and up)

Game duration:  4 Hours
Game Description:  In the John Wick tradition of "Dirty Dungeons", the players build their own dungeon, then do their best overcoming its dangers, traps and monsters... Or not!
As a Priest of Ashthuura Thorne, you have been tasked with the exploration of ancient ruins of the Sorcerer King!

SUNDAY

10AM-NOON

Game Title: Cthulhu Dice                    TABLE: R1

Game System:  Cthulhu Dice Game       Game Master: Joey Boyer

Number of Players: 2-6

Game Duration: 2 hours

Game Description:  Serving Cthulhu is fun . . . except for all those other cultists out to get you. So get them first! Cthulhu Dice lets you drive your rivals mad . . . very, very quickly. Players take turns rolling the big, beautiful, custom 12-sided die, embossed with tentacles, Elder Signs, and more. Destroy your opponents' sanity! Better yet, steal it. But watch out for Cthulhu - when he comes up, he takes sanity from everyone! 18 glass Sanity marbles are included. Lose all your marbles and you're mad. The last sane cultist wins . . . unless everyone goes mad together. Then Cthulhu wins!

10AM-NOON

Game Title: Guillotine                                TABLE: R2

Game System:  Guillotine Cared Game        Game Master: Sarah Kramer

Number of Players: 2-4

Game Duration: 2 hours

Game Description:  This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. You want top bragging rights, so you’d better collect the most prestigious noggins. Will you be skillful enough to bribe the guards and collect Marie Antoinette? Or will you lose points for beheading the Hero of the People.

NOON-2PM

Game Title: Revolution!                               TABLE: R1
Game System:  Revolution! Board Game        Game Master: Joey Boyer
Number of Players:  3-4
Game Duration: 2 hours

Game Description:  Blackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution! Secretly bid against your opponents to win the support of the people, control territory . . . and gather more gold, blackmail, and force for the next round of bidding! The revolutionary with the most support wins the game, but each location grants bonus points.  The tavern or the fortress?  The harbor or the plantation?  Knowing which areas to hold – and which to let your opponents fight over – is the key to victory. But are your opponents bidding on the same location, or are they bluffing? Are you bluffing? Bidding tokens have different shapes (and colors) for easy identification, even across the table. Colorful cardstock shields keep your bids private, and provide a handy rules reference while you’re deliberating during the auction. Traditional wooden blocks allows players to see, at a glance, who controls what. The rules can be taught in minutes, and plays with three or four players. A complete game takes less than an hour, even for the first time. Each new game lets players discover new strategies and tactics. Get ready for Revolution!

NOON-2PM

Game Title: Zombies!!                                                   TABLE: R2

Game System: Zombies!! Board game                        Game Master: Charlie Ciraolo

Number of Players: 2-5
Game Duration:  2 hours
Game Description:  Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape. We have taken five years of input from the retailers and fans and updated and expanded this already great game.

2PM-4PM

Game Title: Zombie Fluxx                                TABLE: R2

Game System: Zombie Fluxx Card Game       Game Master:  Charlie Ciraolo

Number of Players: 2-4

Game Duration: 2 hours

Game Description:  Looney Labs' Zombie Fluxx is a variation on their popular Fluxx card game, introducing a new kind of card type (zombies) to lend even more craziness to what is already a nutty card game of ever-changing rules and goals.

2PM-4PM

Game Title: Open Demo (Steve Jackson Games)         TABLE: R1

Game System:  Steve Jackson Games                                 Game Master: Joey Boyer

Number of Players: 2-6
Game Duration: 2 hours
Game Description:  Various Steve Jackson games available to try out with the GM.

2PM-6PM

Game Title: Ghost Tower of Inverness                TABLE : R4
Game System: First Edition D&D              Game Master: Sarah Kramer
Number of Players: 2-4
Game Duration:  4 hours
Game Description:  A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst.  Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem!  Originally run at Wintercon VIII in Detroit in 1979.

4PM-6PM

Game Title: Apples to Apples                    TABLE: R3

Game System:  Apples to Apples                 Game Master: Emma Youngdale

Number of Players: 4-8
Game Duration: 2 hours
Game Description:  Apples to Apples is the wild, award-winning card game that provides instant fun for players. Open the box, deal the cards, and you're ready to play! Select the card from your hand that you think is best described by a card played by the judge. If the judge picks your card, you win that round. Everyone gets a chance to be the judge.

5PM-9PM

Game Title: Munchkin Card Game                  TABLE: R1

Game System:  Munchkin Card Game                    Game Master:  Joey Boyer

Number of Players: 2-6
Game Duration:   4 hours (two games)
Game Description:  Munchkin is a stand-alone card game designed by Steve Jackson that "simulates" well, sorta a fantasy-themed RPG card-based game that's chock full o' silliness. Everyone begins the game as a 1st level human with no class and via cards, they acquire Races Elf, Dwarf, etc., classes thief, Wizard, Cleric, etc., Items, armor, potions and more that they use to combat hideous monsters like the 4th level Undead Horse, the 10th level net troll and the 14th level unspeakably awful, indescribable horror very nasty, indeed. The object of the game is to reach Level 10 and levels are acquired via the slaying of monsters and the selling of acquired treasure 1,000 gold pieces equals one level.


Robots!!!

We are proud to announce that the Falcon Robotics Club from Carl Hayden High School and the R2-D2 Builders Club of Phoenix will be at CopperCon to display and demonstrate their robots. Please check the schedule for times.

Memberships Rates

PRE-REGISTRATION IS CLOSED
Friday night is for our pre-registered members only
At-con registration begins Saturday morning
$45 at the door
Children 7-12 are 1/2 current price*
Children 0-6 Free *
*with paid adult membership. Limit 2 per paid adult membership
CopperCon will be unable to accept credit cards at the convention. Cash or checks only

Location

Windemere Hotel

5750 East Main St.
Mesa, Arizona 85205
Ph: (480)985-3600
Toll Free: (800) 888-3561
Reservations by phone ONLY
Our rate is
$59 Single/Double/Triple/Quad
Click here for hotel details and directions

Disclaimer

Copyright ©2005-2010 All Rights Reserved
(Note that external links to guest web sites are not maintained by CASFS)
Comments, questions etc. email WebMaster